Definitions / Abbreviations:

Root Stats

Str = Strength

Dex = Dexterity

Sta = Stamina

Int = Intellect

Wis = Wisdom

Secondary Stats

Ma = Magical Atack

Md = Magical Defense

Pa = Physical Attack

Pd = Phsical Defense

HP = Hit Points

MP = Mana Points

DPS = Damage Per Second

Strength:

What is the correlation to Pattack?

1str = 2Pa for most classes; 1str = 1Pa Scouts and Rogues

What is the correlation to HP?

1str = 1/5 HP

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Dexterity:

What is the correlation to Dodge chance?

What is the correlation to Hit Chance?

What is the correlation to Pattack?

1dex = 1Pa (Scouts and Rogues)* most classes receive no Pa from dex

Sidebar – an interesting discussion today in Guild Chat over whether or not Dex adds to spell hit chance. I was under the impression dex was melee specific. Since one can’t "dodge" spells, rather they can be resisted, I don’t see how / why dex would affect spell hit chance.

- Counter — no other stat mentions +hit

Any one care to theorize on this issue?

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Stamina:

What is the correlation to HP?

1stam = 5HP

What is the correlation to Pdefense?

Knight: 1 Stamina = 3 Defence

Mage: 1 Stamina = 1.5 Defence

Priest: 1 Stamina = 1.5 Defence

Rogue: 1 Stamina = 1.8 Defence

Scout: 1 Stamina = 1.8 Defence

Warrior: 1 Stamina = 2.3 Defence

What is the correlation to HP regeneration?

assuming same as wis:mana regen therefore …

1Sta = 0.1HP regen out of combat per tick(2 sec)

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Intellect:

What is the correlation to Mdamage?

1int = 2Md

What is the correlation to Pdamage?

1int = .5Pa

What is the correlation to MP?

1int = 1MP

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Wisdom:

What is the correlation to MP?

1wis = 5MP

What is the correlation to MP regeneration?

1Wis = 0.1MP regen out of combat per tick(2 sec)

What is the correlation to Mdefense?

Knight: 1 WIS = 2.4 MDEF

Mage: 1 WIS = 3 MDEF

Priest: WIS = 3.2 MDEF

Rogue: 1 WIS = 2.3 MDEF

Scout: 1 WIS = 2.6 MDEF

Warrior: 1 WIS = 2.2 MDEF

What is the correlation to Cure Power

Currently unknown – speculation is 5 Wis = 1 Cure Power

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Pattack:

What is the correlation to DPS?

early testing w/ naked stats and then use of +5Pa resulted in a rough calculation of 1Pa:.05dps … more testing needed to confirm.

- Pattack seems to be of more value to R and S since they receive less Pattack per Str than other classes (also receive Pattack from dex)

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Mattack:

how does this work? does it increase magic skill damage? if so by what factor? if not … wtf? are magic melee skills impacted by this stat?

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Pdefense:

What is the mitigation %? how is this calculated?

is there a max mitigation this provides?

what are its contributing factors — ie. dodge?

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Mdefense:

does is operate differently than Pdefense?

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Resistances:

Mitigation%?

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General:

How does level differential affect variables like

dodge

mitigated damage

damage dealt

Physical Attacks calculation methods:

—Uses DPS system of main weapon

—Point based + main hand weapon’s damage + variable

Magical attacks:

—point based + spell’s damage bonus (calculated using the casting time)

—Healing: Point based + heal spell’s bonus (calculated using the casting time)

Damage over Time (DOT) / Heal over Time (HOT): are be affected by (Magical) Defence

chance to resist

chance to hit

Base = 99, each level difference = + or – 9%

agro generation