Elite Skills Priest
Priest/KnightEnhanced Grace of Life
Your Grace of Life also increases the maximum MP.
Life Link
Your Urgent Heal now also heals you.
Last Prayer
Your next spell's casting time is reduced to 1 second.
Divine Incarnation
By transforming into a Divine Incarnation the effectiveness of your heals is increased by 15% and the MP cost is reduced by 30%, but magic attack also decreases by 50%.
Calm Heart
Cast on a friendly target making it resist Fear for 10 seconds.
Sacrificial Cure
Sacrifice your own life energy to restore a party member's HP by 30...99.
Holy Power
Temporarily increases your wisdom by 30...480 for 20 seconds. Effect disappears once 3 healing spells have been cast.
Light Fairy
Summons a light fairy to assist you.
Priest/RogueSnake Curse
Your curse inflicts 16...224 points of Dark damage every 2 seconds for 12 seconds on your target.
Infectious Wound
Infects target's wounds, causing 30...405 points of Dark damage and lowers the effectiveness of heals received by the target by 2...52%. Lasts 12 seconds.
Quick Spellcasting
Uses your Nimble Hands for greatly increased spell casting speed.
Purge
Removes all beneficial effects on target.
Lure of the Snake Woman
Lures the target into a poisoned dreamland for (Buff-Time-502906) seconds. Inflicts 10...160 Dark damage every 2 seconds for 10 seconds.
Shadow Fury
Increases the whole party's magic crit rate by 10...130 for 600 seconds.
Snake Spirit
Replenishes your mana when the effect of your Snake Curse wears off. (This effect can only be used on one target at one time.)
Shadow Fairy
Summons a shadow fairy to assist you.
Priest/WarriorBattle Monk Stance
When activated, physical attack is raised by 30...330 points, defense is raised by 4...44%, but healing effectiveness is reduced by 3...33%. This stance lasts 600 seconds.
Explosion of Fighting Spirit
Mana is converted into fighting spirit to charge the target and inflict 80...280% main hand weapon DPS. (Requires the Battle Monk Stance)
Fighting Spirit Combination
Releases two successive bursts of fighting spirit, that cause 90...315% main hand weapon DPS. (Requires the Battle Monk Stance)
Ascending Dragon Strike
By transforming rage into the dragon form, you inflict 180...540% main hand weapon DPS. (Requires the Battle Monk Stance)
Power Build-Up
Converts Mana into fighting spirit, which accumulates in you. Your next physical attack inside 15 seconds does double damage. (Requires the Battle Monk Stance.)
Vindictive Strike
Inflicts 300...1200 DPS on the target, inflicting, and Stuns it for 5 seconds.
Condensed Rage
Instantly gain 45 rage and lets you enter Condensed Rage state for 10 seconds. When attacked in this state you recover (DMG-503301) HP.
Fire Fairy
Summons a fire fairy to assist you.
Priest/MageFreeze
Frost roots your target for 10...30 seconds. (Effect is removed when target receives damage.)
Remove Curse
Removes curse from target.
Angel's Blessing
The Angel's Blessing grants your party restoration of additional 10...50 MP every 5 seconds. Lasts 600 seconds.
Angel's Carol
Angels appear among the group and all party members regenerate (DMG-502064) MP every 2 seconds. Lasts 10 seconds.
Lightning Rod
If Bone Chill is on the target, striking it with Lightning will also cause an Electric Shock, which raises suffered Water and Wind damage for 20 seconds.
Enlightenment
When you use Heal, there is a chance to temporarily increase your Wisdom.
Icewind Blade
Water and wind energies combine to form a sharpened blade that inflicts 30...480 Wind damage and 30...480 Water damage to the target.
Wind Fairy
Summons a wind fairy to assist you.
Priest/ScoutEmbrace of the Water Spirit
Your prayer for the blessing of the water spirit raises your and your party's magic attack by 20...620 points for 1800 seconds.
Throat Stab
Increase the range of Throat Attack.
Enhanced Wave Armor
Your Wave Armor now also increases defense.
Tide Control
Rising Tide now additionaly causes ranged weapon damage.
Curing Shot
Shoots an arrow filled with the power of Light on 5 friendly targets within reach, healing them for 20...170 HP and additionally restores 10...85 HP per second for 10 seconds.
Ice Blade
Turns magic into a knife blade to attack the target, causing 25...400 points of water damage.
Saint's Blessing
When you cast a Heal on a friendly target with HP lower than 30%, the healing effect is enhanced by (Buff0-503283).
Water Fairy
Summons a water fairy to assist you.